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NinevehGL is a 3D engine forged with pure Obj-C.
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Using storyboard
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Posts: 9


Mon, Nov 25 2013

Can i use NinevehGL samples with Storyboard?

I'm trying to add the NinevehGL view to another ViewController inside my app. Can i do this?
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Posts: 9


Tue, Nov 26 2013

In response to: @italoborges

I already figure out!

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Posts: 2


Mon, Mar 3 2014

@italoborges said:

In response to:@italoborges

I already figure out!



Could you tell me if it is possible to bring buttons into a NineveGL space? I brought a 3d model and then I want to use a storyboard with buttons to rotate my 3d model.
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Posts: 571


Fri, Mar 7 2014

In response to: @HamedSamadi1


Think in NinevehGL view as a special view, just like an UIImageView. You don't put a button inside your UIImageView. Instead, you create a parent view and then put the button and the UIImageView inside the parent one.

Just like NinevehGL. Create a parent view and make sure the NGLView is just the view behind everything else.
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NinevehGL is a 3D engine built right on top of OpenGL ES and it uses all the programmable pipeline power, making it easy for you to create great application with shaders.

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