Login Action Required

The NinevehGL Forum uses a new concept of "socialized forum" or as we like to say "Tweet Forum".


Here is the deal:
  1. No new registration is required. Just sign in with your Twitter account and authorize the NinevehGL Forum.
  2. Once you’re in, you'll be able to "Follow a Thread", that means every time that thread receive a new post or update you'll receive a mention on your twitter.
  3. Besides, you can enable "Auto Share", then every new post and/or thread you make will be tweeted on your timeline. (By default, auto-share is enabled only for your threads)

Forum Rules:

1. We understand human comunication can become "hot" sometimes. So some insults and bad words ARE allowed. Just don't push too much being an asshole all the time.

2. SPAMMERS are not allowed. There are penalties for this kind of user and they can be banned forever.

3. You can report other users, if you judge necessary. An user reported many times by many people can also be banned forever. However you can also receive penalties for report deliberately for no apparent reason.

If there is a similar thread title, make sure the other one doesn't already have the answer you're looking for.

This forum uses the BBCode (Bulletin Board Code), here are some instructions:

Bold: [b]text[/b]
Italic: [i]text[/i]
Underline: [u]text[/u]

Code: [code]text[/code]
Quote:
[quote=@username]text[/quote]
[quote]text[/quote]

List:
[ul] [*]item [/ul]
[ol] [*]item [/ol]

URL:
[url]http://url.com[/url]
[url=http://url.com]text[/url]

Image:
[img]http://imageurl.com[/img]

Embed (videos, code, 3D):
[embed]http://url.com[/embed]

Welcome to the NinevehGL's world!
NinevehGL is a 3D engine forged with pure Obj-C.
Welcome to the
Forum!
Hello, Guest.

Your current vote:

You can change your vote many times. But it's still one single vote.

Using NinevehGL with CMMotionManager
Vote this thread:


@lorenzopt

Posts: 2

NGLNewbie

Sun, Apr 14 2013


Is this possible? What I've done is created a 3D marble using Blender and imported it into an app using NinevehGL. What I want to do is have the marble roll around the screen as the device is tilted back and forth, up and down using incoming data from the accelerometer. I'm a novice to both 3D animation and CMMotionManager, although I've done a number of Mac apps, so not a total novice, just unclear as I might handle this, if its at all possible.
Thanks
0% like this - 0/0

@dineybomfim

Posts: 571

NGLAdmin

Sun, Apr 14 2013


In response to: @lorenzopt

Hi.

Take a look at the sample project called "Panorama".
Sure you can. As everything you need is a X, Y and/or Z coordinates.

Of course, as you will see in the sample project, you must make adjusts on the incoming coordinates, to transform it from device logic space to the NinevehGL logic space.
0% like this - 0/0

@lorenzopt

Posts: 2

NGLNewbie

Mon, Apr 15 2013


In response to: @dineybomfim

Thanks much, I see how that should work now.
0% like this - 0/0
Technology

NinevehGL is a 3D engine built right on top of OpenGL ES and it uses all the programmable pipeline power, making it easy for you to create great application with shaders.

Share on


Follow NinevehGL
Fastest way to contact us:

Copyright © 2011 db-in. All rights reserved.