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Posts: 1


Thu, May 31 2012

I am new to 3d engines and followed this tutorial prior to finding the ninevehGL 3D engine.


How would I go about implementing user interaction with a touch implementation with ninevehGL?
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Posts: 571


Thu, May 31 2012

In response to: @maccruzin


There are a lot of tutorials about dealing with interactions and manipulating the objects with NinevehGL.

This antother thread can give you a big picture of what we're planning to do in the future: http://nineveh.gl/community/forum/3d_hit_test
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NinevehGL is a 3D engine built right on top of OpenGL ES and it uses all the programmable pipeline power, making it easy for you to create great application with shaders.

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