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Posts: 3


Fri, Dec 20 2013

Hello everyone, I need some help
I want to change the background image and the textrue
I do not know how to do


nglView.backgroundColor=[UIColor colorWithPatternImage:[UIImage imageNamed:@"help_nav.png"]];

nglGlobalColor(nglColorMake(0.0, 0.0, 0.0, 1.0));

it does not support

material.diffuseMap = [NGLTexture texture2DWithFile:@"texture0.jpg"];
_mesh.material = material;
[_mesh compileCoreMesh];

It gave the results I want
But when you quickly switch its memory will continue to increase and crash。

any idea ?thanks!
0% like this - 0/0


Posts: 3


Fri, Dec 20 2013

In response to: @UfoJia

I hide the [_mesh compileCoreMesh];
textures disappear
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Posts: 571


Fri, Dec 20 2013

In response to: @UfoJia

Hello there,

Well, NGLView is not an ordinary view. The best way is to treat it as an UIImageView in your project. See, you never set an UIImageView as your parent view and put many other views on it. You always use UIImageView as subview of a parent view.

In the same way, set a parent view, do what you want with the background of UIView and then put a NGLView with transparent background inside your parent view.

Now about the textures, yes. Unfortunately it's a bug on textures that keep loading memory.
100% like this - 1/1


Posts: 3


Tue, Dec 24 2013

In response to: @dineybomfim

Thank you very much
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Posts: 16


Mon, Mar 17 2014

In response to: @UfoJia

please reference to http://nineveh.gl/community/forum/problem_with_storyboard_nineveygl_image_background_behind_nglview
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