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Polygon - 3D Model Viewer App For iPhone and iPad in the App Store
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Posts: 1


Fri, Mar 8 2013

A few days ago I updated my 3D model viewer app, Polygon, to include the NinevehGL engine. Polygon is a universal app(iPhone, iPad etc.) integrated with Dropbox, so you can import and export your models easily, and you also have a nice overview of your models on a shelf-like collection.

Polygon is using NinevehGL 0.9.3 framework with updated binary for armv7s.

An example of using NinevehGL in the Polygon app is the model viewing screen where you look at.dae(Collada) and.obj(Wavefront) models. There's also another 3D view, for finite element models(FEM), that was manually implemented using GLKit.

Download Polygon:
iPhone iPad:
App Store link to the Polygon app

3D view in the Polygon app:

Shelf with your 3D models in the Polygon app:
100% like this - 1/1


Posts: 2


Thu, Nov 7 2013

In response to: @ChrHansen

It seems a nice app.

Can you please tell me how you did the object rotation on user touch? Did you use NinevehGL functionality for that or something else?
It'll be great if you can tell how you did that.

0% like this - 0/0

NinevehGL is a 3D engine built right on top of OpenGL ES and it uses all the programmable pipeline power, making it easy for you to create great application with shaders.

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