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@skeldevelopment

Posts: 13

NGLNewbie

Fri, May 3 2013


Even though this is a NinevehGL forum I really want to know how to create a simple OpenGL OBJ reader. I have basic knowledge of OpenGL and I have tried to make one before (I got quite close to completing one once) but now I want someone who could supply me with what I need. I was wondering if you could make a basic one that uses faces, vertex, and possibly normals if you can. If its written for the iOS I could try convert it to Mac OS X myself.

Side Note: If you know any websites that have a good, easy to understand tutorial on texture please can you tell me.

Regards Isaac Skelton
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NinevehGL is a 3D engine built right on top of OpenGL ES and it uses all the programmable pipeline power, making it easy for you to create great application with shaders.

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