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NinevehGL and maps ios6 problem
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Posts: 7


Wed, Sep 26 2012

Hello, I have a trouble, in my app I use a map in the main view and NGLView in a second view; I use storyboard with two buttons to go and return respectively between views.

The problem is when I go to the second view (the 3D model works well), and I try
return to the main view (where is the map), the app crashes and send errors about of many threads.

The problem starts after update to ios6, before all worked well.

I discovered that the problem is the map, because if I delete the Map View, all works fine.

Help me please, I don't know anything about multithread and I don't know how I can fix it.

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Posts: 571


Fri, Sep 28 2012

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Posts: 7


Tue, Oct 9 2012

In response to: @dineybomfim

Hi, the problem persists:
1.0x4a357d: testb $1, 12(x)
0x4a3581: jne 0x4a3595 ; [EAGLContext setCurrentContext:] 104

2.0x9287702e: jae 0x9287703e ; __workq_kernreturn 26

3. 0x92877926: jae 0x92877936 ; kevent64 26

4. 0x92874c22: ret

5. 0x65cf20b: movl x, -2156(p)

6. 0x92874c22: ret

7. 0x9287702e: jae 0x9287703e ; __workq_kernreturn 26

8. 0x92876b42: jae 0x92876b52 ; select$DARWIN_EXTSN 26

9. 0x109764d0: pushl p

Could you help me please??
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Posts: 571


Wed, Oct 10 2012

In response to: @Hdzn

Hello buddy,

Well, this error doesn't tell us a lot. Please, if you can, send us your project via email and we can investigate the case.
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