The NinevehGL Forum uses a new concept of "socialized forum" or as we like to say "Tweet Forum".
Forum Rules:
1. We understand human comunication can become "hot" sometimes. So some insults and bad words ARE allowed. Just don't push too much being an asshole all the time.
2. SPAMMERS are not allowed. There are penalties for this kind of user and they can be banned forever.
3. You can report other users, if you judge necessary. An user reported many times by many people can also be banned forever. However you can also receive penalties for report deliberately for no apparent reason.
Bold: [b]text[/b]
Italic: [i]text[/i]
Underline: [u]text[/u]
Code: [code]text[/code]
Quote:
[quote=@username]text[/quote]
[quote]text[/quote]
List:
[ul] [*]item [/ul]
[ol] [*]item [/ol]
URL:
[url]http://url.com[/url]
[url=http://url.com]text[/url]
Image:
[img]http://imageurl.com[/img]
Embed (videos, code, 3D):
[embed]http://url.com[/embed]
You can change your vote many times. But it's still one single vote.
NGLMesh *mesh = [[NGLMesh alloc] initWithFile:@"myMesh.dae" settings:mySettings delegate:nil];
// Creating the group and its meshes.
_group = [[NGLGroup3D alloc] init];
NGLMesh *copyMesh;
unsigned int i;
unsigned int length = 5;
for (i = 0; i < length; i)
{
copyMesh = [mesh copyInstance];
copyMesh.x = mesh.x (0.5f * i);
copyMesh.tag = i;
[_group addObject:copyMesh];
[copyMesh release];
}
[mesh release];
// Creating camera and add meshes from group.
_camera = [[NGLCamera alloc] init];
[_camera addMeshesFromGroup3D:_group];