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Load multiple mesh simultaneously
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@DanieleSirocchi

Posts: 10

NGLNewbie

Mon, Mar 4 2013


Hi,
I'm doing an app that use Augmented Reality with Vuforia: when user point the frame marker, the app will render a 3d mesh using NinevehGL. The mesh rendered is switchable with buttons (next and previous).

In this app I load 8 mesh with different size (3mb to 10mb, all .obj types) and the loading time is different for every mesh.

What I need to know is if there is a method to load meshes faster and how many meshes I can load simultaneously, actually I saw that only 4 meshes enter simultaneously in the method:


- (void)meshLoadingWillStart:(NGLParsing)parsing


What I do for load meshes is:

NSDictionary *settings = [NSDictionary dictionaryWithObjectsAndKeys:
kNGLMeshCentralizeYes, kNGLMeshKeyCentralize,
@"1.0", kNGLMeshKeyNormalize,
nil];


NGLMesh *mesh = [[NGLMesh alloc] initWithFile:name settings:settings delegate:self];


Is this correct or I can optimize something ?
And is true that 4 is the limit number for simultaneously loading mesh process ?

Thanks in advance for your help.
0% like this - 0/0

@DanieleSirocchi

Posts: 10

NGLNewbie

Mon, Mar 4 2013


I'm sorry, I've used the wrong section of the forum, this post was for "Begginer" section
0% like this - 0/0
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