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Load multiple mesh simultaneously
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Posts: 10


Mon, Mar 4 2013

I'm doing an app that use Augmented Reality with Vuforia: when user point the frame marker, the app will render a 3d mesh using NinevehGL. The mesh rendered is switchable with buttons (next and previous).

In this app I load 8 mesh with different size (3mb to 10mb, all .obj types) and the loading time is different for every mesh.

What I need to know is if there is a method to load meshes faster and how many meshes I can load simultaneously, actually I saw that only 4 meshes enter simultaneously in the method:

- (void)meshLoadingWillStart:(NGLParsing)parsing

What I do for load meshes is:

NSDictionary *settings = [NSDictionary dictionaryWithObjectsAndKeys:
kNGLMeshCentralizeYes, kNGLMeshKeyCentralize,
@"1.0", kNGLMeshKeyNormalize,

NGLMesh *mesh = [[NGLMesh alloc] initWithFile:name settings:settings delegate:self];

Is this correct or I can optimize something ?
And is true that 4 is the limit number for simultaneously loading mesh process ?

Thanks in advance for your help.
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Posts: 10


Mon, Mar 4 2013

I'm sorry, I've used the wrong section of the forum, this post was for "Begginer" section
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