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Integrate With Vuforia Cloud Recognition
Vote this thread:


@yang5664

Posts: 16

NGLNewbie

Tue, Dec 24 2013


Hello, I have been a lot of work integrate AR with QCar and NinevehGL Engine,
but still in FrameMarker and ImageTarget....

Now I need Cloud Recognition, the Problem is

https://developer.vuforia.com/forum/cloud-recognition/scanline-bar-does-not-move

the scan-line bar doest not move,

even if I follow Vurforia provide tutorial

https://developer.vuforia.com/resources/dev-guide/cloud-recognition-feature

please direct me to right way....

0% like this - 0/0

@dineybomfim

Posts: 571

NGLAdmin

Thu, Dec 26 2013


In response to: @yang5664

Hello buddy,

Sorry, we never tried the Vuforia Cloud before. No idea how we can help you.
0% like this - 0/0

@yang5664

Posts: 16

NGLNewbie

Mon, Dec 30 2013


In response to: @dineybomfim

No Problem,
What if I upload my project full source code, Can you test for me??

0% like this - 0/0

@dineybomfim

Posts: 571

NGLAdmin

Sat, Jan 4 2014


In response to: @yang5664

Hello buddy,

Well, as I said, it's not something that we support. We are not responsible for integrating third party libs with NinevehGL.

If you success in this, please let us know and we'll be glad in publishing your solution.
0% like this - 0/0

@yakobom

Posts: 3

NGLNewbie

Thu, Apr 17 2014


In response to: @yang5664
Hi yang5664,
Did you come up with an answer to that?
According to Vuforia support forum, such a thing might happen if you make a change in one of the OpegnGL states before the call to QCAR::Renderer::getInstance().end() and do not reset them, but I was not able to find anything that might cause that.
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