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Having issue with loading textures
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@Momeks

Posts: 71

NGLSpecialist

Sun, Jul 15 2012


Hi , I download an object with .obj and .mtl file extensions , it is a car but the problem is when I import this object to the Xcode project the textures does not load !!! the object is very lame :






I download the object from this site :
http://thefree3dmodels.com/stuff/vehicles/f1_mclaren/13-1-0-2535

The real image


why this happens ?



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@dineybomfim

Posts: 571

NGLAdmin

Sun, Jul 15 2012


In response to: @Momeks

Hello buddy,

This is a problem with this mesh.

Look, this is the import result in 3D professional softwares:


This is the result in Maya, 3D Max and Modo. So, if the 3D file doesn't follow the global standards there is nothing we and any of those softwares can do.

If you try to import the LWO file in a software that support it, this will be the result:


If you're familiar with 3D modeling, you'll see that this original mesh is using techniques that is not supported by any 3D format like OBJ nor COLLADA.

The only solution is to change the original techniques and export it again.
Test it into the same software, import the OBJ or COLLADA to make sure the file is following the global standards.
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