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Failed to load ngl file directly
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Posts: 4


Mon, Dec 8 2014


I tried to load ngl directly to optimize the performance.

The code works fine with obj file but failed to load ngl I found in the simulator folder.

// Setting the loading process parameters. To take advantage of the NGL Binary feature,
// remove the line "kNGLMeshOriginalYes, kNGLMeshKeyOriginal,". Your mesh will be loaded 950% faster.
NSDictionary *settings = [NSDictionary dictionaryWithObjectsAndKeys:
kNGLMeshOriginalYes, kNGLMeshKeyOriginal,
kNGLMeshCentralizeYes, kNGLMeshKeyCentralize,
@"0.3", kNGLMeshKeyNormalize,

_mesh = [[NGLMesh alloc] initWithFile:@"horse.ngl" settings:settings delegate:nil];

_camera = [[NGLCamera alloc] initWithMeshes:_mesh, nil];
[_camera autoAdjustAspectRatio:YES animated:YES];

App works fine but show nothing. Is there any possibility to troubleshooting or any clue of the mistake here?
0% like this - 0/0


Posts: 4


Mon, Dec 8 2014

In response to: @windlx

I found actually it is file path issue.

Not sure why .ngl was not copied into bundle resouces automatically.

Build Phase->Copy Bundle Resources and add ngl file manually and the issue was fixed.
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