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Welcome to the NinevehGL's world!
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Create a room with some objects inside
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Posts: 5


Tue, Oct 23 2012

Hello everybody,
I'm new to the forum, my name is Andrea.
I'd like to migrate an application that use irrlicht to this awesome 3d engine. I took a look about sample codes and some lessons. It seems to fit my requirements but I'd like to be sure.
I need to create a 3d room (a simple textured cube) with inside one or more objects to create a room with furnitures. In the first release will be the room with just one furniture. The furniture should change the texture at runtime also the room.
So far everything seems possible.
The fact is that I need to bound the furniture inside the room and bond it to the ground, there will be also a switch to select to move the camera around the furniture or make some transformation on the furniture (rotate, translate,scale) etc.
Do you think that is possible?

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Posts: 571


Thu, Oct 25 2012

In response to: @DrAma78

With an OOP framework everything is possible!

Subclass NGLMesh and make your magic in there.
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Posts: 5


Fri, Oct 26 2012

In response to: @dineybomfim

Muito obrigado camarada..
Thanks buddy..
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NinevehGL is a 3D engine built right on top of OpenGL ES and it uses all the programmable pipeline power, making it easy for you to create great application with shaders.

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